directly to a network segment is referred to as a device. These devices are broken up into two classifications. The first classification is end-user devices. End-user devices include computers, printers, scanners, and other devices that provide services directly to the user. The second classification is network devices. Network devices include all the devices that connect the end-user devices together to allow them to communicate. End-user devices that provide users with a connection to the network are also referred to as hosts. These devices allow users to share, create, and obtain information. The host devices can exist without a network, but without the network the host capabilities are greatly reduced. Host devices are physically connected to the network media using a network interface card (NIC). They use this connection to perform the tasks of sending e-mails, printing reports, scanning pictures, or accessing databases. A NIC is a printed circuit board that fits into the expansion slot of a bus on a computer motherboard, or it can be a peripheral device. It is also called a network adapter. Laptop or notebook computer NICs are usually the size of a PCMCIA card. Each individual NIC carries a unique code, called a Media Access Control (MAC) address. This address is used to control data communication for the host on the network. More about the MAC address will be covered later. As the name implies, the NIC controls host access to the medium. There are no standardized symbols for end-user devices in the networking industry. They appear similar to the real devices to allow for quick recognition. Network devices provide transport for the data that needs to be transferred between end-user devices. Network devices provide extension of cable connections, concentration of connections, conversion of data formats, and management of data transfers. Examples of devices that perform these functions are repeaters, hubs, bridges, switches, and routers. All of the network devices mentioned here are covered in depth later in the course. For now, a brief overview of networking devices will be provided. A repeater is a network device used to regenerate a signal. Repeaters regenerate analog or digital signals distorted by transmission loss due to attenuation. A repeater does not perform intelligent routing like a bridge or router. Hubs concentrate connections. In other words, they take a group of hosts and allow the network to see them as a single unit. This is done passively, without any other effect on the data transmission. Active hubs not only concentrate hosts, but they also regenerate signals. Bridges convert network transmission data formats as well as perform basic data transmission management. Bridges, as the name implies, provide connections between LANs. Not only do bridges connect LANs, but they also perform a check on the data to determine whether it should cross the bridge or not. This makes each part of the network more efficient. Workgroup switches add more intelligence to data transfer management. Not only can they determine whether data should remain on a LAN or not, but they can transfer the data only to the connection that needs that data. Another difference between a bridge and switch is that a switch does not convert data transmission formats. Routers have all the capabilities listed above. Routers can regenerate signals, concentrate multiple connections, convert data transmission formats, and manage data transfers. They can also connect to a WAN, which allows them to connect LANs that are separated by great distances. None of the other devices can provide this type of connection. Interactive Media Activity Drag and Drop: Identifying Network Devices After completing this activity, the student will be able to identify different network devices. Interactive Media Activity PhotoZoom: Cisco 1503 Micro Hub In this PhotoZoom, the student will view a Cisco 1503 hub. Interactive Media Activity PhotoZoom: Cisco Catalyst 1924 Switch In this PhotoZoom, the student will view a Cisco Catalyst 1924 switch. Interactive Media Activity PhotoZoom: Cisco 2621 Router In this PhotoZoom, the student will view a Cisco 2621 router. Web Links Hardware Channel Home Page http://www.howstuffworks.com/ category.htm?cat=Hardwar
Content 2.1 Networking Terminology 2.1.4 Network topology Network topology defines the structure of the network. One part of the topology definition is the physical topology, which is the actual layout of the wire or media. The other part is the logical topology, which defines how the media is accessed by the hosts for sending data. The physical topologies that are commonly used are as follows: The logical topology of a network is how the hosts communicate across the medium. The two most common types of logical topologies are broadcast and token passing. Broadcast topology simply means that each host sends its data to all other hosts on the network medium. There is no order that the stations must follow to use the network. It is first come, first serve. Ethernet works this way as will be explained later in the course. The second logical topology is token passing. Token passing controls network access by passing an electronic token sequentially to each host. When a host receives the token, that host can send data on the network. If the host has no data to send, it passes the token to the next host and the process repeats itself. Two examples of networks that use token passing are Token Ring and Fiber Distributed Data Interface (FDDI). A variation of Token Ring and FDDI is Arcnet. Arcnet is token passing on a bus topology. The diagram in Figure shows many different topologies connected by network devices. It shows a network of moderate complexity that is typical of a school or a small business. It has many symbols, and it depicts many networking concepts that will take time to learn. Web Links Network Topologies http://www.icoe.k12.ca.us/support/ network/topology.htm
Content 2.1 Networking Terminology 2.1.5 Network protocols Protocol suites are collections of protocols that enable network communication from one host through the network to another host. A protocol is a formal description of a set of rules and conventions that govern a particular aspect of how devices on a network communicate. Protocols determine the format, timing, sequencing, and error control in data communication. Without protocols, the computer cannot make or rebuild the stream of incoming bits from another computer into the original format. Protocols control all aspects of data communication, which include the following: These network rules are created and maintained by many different organizations and committees. Included in these